This pushes all the opponents out to the sides and can even take up almost the entire stage. Jigglypuff's final smash has Jigglypuff growing to insanely large proportions. If you aren't making contact however, Jigglypuff becomes an easy target. If you are making contact with the opponent, this move will cause the opponent to be sent flying and will add a flower to their head, causing continual damage should they survive. Jigglypuff's down attack has been lowered in power from Melee. If any enemy comes into contact with these, they will fall asleep While singing, small shockwaves are sent out surrounding Jigglypuff. Jigglypuff's up special is not a recovery move like you would expect the up special to be. It is also used in order to help in recovery if Jigglypuff has been blown off the stage, as pressing up just as you do the move gives the move some height If any enemy is in the way, then they get moderate damage. Jigglypuff's side move has Jigglypuff lurching forwards a bit and punching. Hwoever, the distance, speed and damage of the attack is entirely dependant on the amount it is charged However, if you miss, you do have control over the direction Jigglypuff moves in. One you press the button again, Jigglypuff shoots off forwards until it hits something. Jigglypuff's neutral move has Jigglypuff begin spinning. Mystery Dungeon - Explorers of Time & Darkness Mystery Dungeon: Blazing, Stormy & Light Adventure Squad
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